Day 2 of New World Season 1
New World Season 1 hit the servers this week and yesterday I posted about Day 1. Day 2 is now in the books.
For Day 2 I focused on starting my progression on the Season levels. I opted not to start the story quest line and instead focused on some of the tasks in the season journey as well as completing activity cards.
I like the season journey as it gives a good cross section of activities to try out in the game. Two of the activities, duels and playing music, brought me to parts of the game I've not touched in months. While they were brief visits back to these systems it was good to be reminded they are there and to get rewarded for participating in them. This, to me, is the best way for battle passes to work in games.
The activity cards are mediocre. They do hit that theme of encouraging players to explore different parts of the game, but I question why there was a need to add the complexity of the bingo card system. There is too much time spent looking at menu screen for the card and tasks; time better spent actually playing the game. I would much have preferred just a simple daily/weekly task list where a quick glance tells me what to go knock out.
At least the task list on the cards can be refreshed because there can be a big discrepancy in level of effort between tasks. One task will be "complete an expedition" that will take 30 minutes while another will be kill 10 enemies that will take a couple minutes while yet another will be "eat 10 food" which takes 30 seconds. Refreshing, which costs azoth the more you refresh, can result in a simple bingo completion. And again this micromanagement is happening in the menu taking away from engaging in the game.
Another gripe of the activity cards (and season journey) is that it's all housed in the menu. I would have loved if I could add tracking to the overlay UI so I could see progress the same way that I can pin a quest or recipe. I spent way too much time in the menu and it took away from my engagement with the game world.
These complaints may seem like I am not enjoying the season, but that is not the case. I am enjoying it a bunch. I really dig battle passes in games as it gives me defined purpose to my playtime that is not just a repeat of what I've been doing for the last year (gypsum + OPR/arenas + the same faction quests in Ebonscale). It will wear off as the season winds down but then I look forward to season 2. I also don't mind the cost of premium as the rewards are outstanding in my book as a more casual player.
If AGS cleans up the card system to be less annoying they are on the right path with Season 1!
So what else is on the agenda with Season 1?
- I still want to get going on a New World Paladin build with all the Season 1 changes, but have to admit my sword and shield/greatsword build (medium armor) is holding up without any gear swaps.
- I need to try out the new Empyrean Forge expedition
- I need to do the season storyline
- I need to jump into Outpost Rush and PvP Arenas to give them a whirl with all the balance changes
- Watching more Twitch to get the !drops - watching Work2Game this morning