Thursday, November 03, 2011

NaNo WriMo Day 3: The Eye

Chapter 3: The Eye

It was morning when Enlil woke again. Darkened patches encircled his eyes and an uneasy air sat about him. “I’ve heard stories,” Govad was beside his bed talking, “that the Fravashi were sent to the living to tame the wilds of men. That they arouse the inner storms of those they meet before drowning them in the reality of the true storm. Consider yourself lucky.”  

Enlil sat up and eyed Govad.  “I fear no woman.”

“Then you are in luck, there are not any for miles around. No doubt some whores back in Gray Court." Govad smiled. "Do not let the dresses deceive you eastlander. They are spirits of the damned, not women.” Govad stood and walked to the entrance to the ten.  With a sweep of his arm he opened the tent flap and flooded the tent with sunlight.  As he tied the tent flap back he pointed out towards the camp.  “No mere woman does that.”

Enlil’s eyes struggled to focus as the bright light streamed in.  He rolled over and sat up.  Hunched over, he closed his eyes and counted to ten.  Upon opening his eyes he was able to somewhat see out into the camp, but at first he wasn’t sure if he was seeing things correctly.  Tents, supplies, and a variety of wooden debris lay scattered across the ground.  Far across the camp Enlil could see the smith’s anvil standing above a wind-flattened tent.  

“What happened?” A moment of fear caught Enlil as he anticipated Govad’s answer.

“Storm happened.”  Govad said as he avoided looking out at the camp.  “The Fravashi happened.”  Govad moved back over to sit near the bed.  Enlil stood up, feeling every ache in his body ten times over.  His head pounded as he stumbled towards the nearby foot locker.

Storm what?  “They did this?” Enlil felt conflict rising within him.  Were the stories actually true?  Were the Fravashi a destructive force of storms?  A super weapon?  Enlil had not imagined the significance of the power he had summoned upon.  Storms were expected, but this was something far worse.  The camp was all but gone at initial glance.  “How long was I out?”

“Only a night.”  Govad returned.  “Missed the worst of it to be honest.  Probably best for you eastlander.  No man should be made to witness power such as this.”

Enlil gained control of his pain and slid into his proper Wind Captain attire: a ruffled doublet of white, browned leather breaches, and a feathered cap.  He fastened his rank insignia upon the ruffled collar of the doublet. He paced the inside of the tent contemplating the situation.

Govad sat quietly in his place watching Enlil pace.   It had been weeks since he had last seen him in proper rank and attire.  It reminded Govad of the first days of his service to Enlil, back when he still foolishly believed he was free.  Govad was a paid man, a paid slave.  The eastlanders didn’t believe in slavery after all, but that did not stop one man from owning another.  They just had to pay a believed-to-be fair wage for the privilege.  

For the most part, Govad had not minded.  He ate well and had a roof to sleep under most nights.  He had more freedom than most paid men as long as he was around when expected.  To passing observers, Enlil seemed no more than a friend to Govad.  Yet, Govad knew the true arrangement.  He had first hand experience from the time he had lingered a bit too long with the wine and whores of Gray Court.  Enlil had sought him out with vengeance, sending a cadre of men into town to drag him naked through the streets and force march him back to camp.  You are my paid man.  Back then, the fury in Enlil’s words was unmistakable.  The words still rang in his head and the monthly blood money Enlil forced into his pouch left no question.

“If the storm has passed, have we checked the cliff side?  Whats the status of Orten’s supply line?” Enlil fell back into his Wind Captain’s role.

Govad could only chuckle.  “Storm hasn’t passed.  You really know nothing of the Fravashi and their storms do you eastlander.  I had only assumed you knew what you sent me to bring back.”

***

“Storm’s broke Orten.  Whore storms ain’t nothing against a good tree line.”  Gurley’s voice almost seemed excited as he nudged Orten’s mountainous sleeping form.  The night had been difficult as the storm raged upon the landscape.  It had battered the bastard’s boys, as Gurley liked to call the group, but had also concealed their departure.  The group had been able to slip out as the storm wall passed and while Castle Black was still visible on the horizon, they had made it a safe distance from the Eastern Army’s grasp.

“Shut your mouth you damnable fool.”  Orten rolled over, clearly agitated.   “The storm didn’t break.  The eye is passing over.  The worst is yet to come, but we have time. Rest.”  Orten rolled back over, pulling his rain-soaked blanket back over his head.  To Gurley, it seemed as though Orten’s blanket was much drier than his.

Word count: 3422

Wednesday, November 02, 2011

NaNo WriMo Day 2: The Bastard's Boys

Chapter 2: The Bastard’s Boys

“Orten!”  Gurley shouted as he wobbled down the hallway.  “Orten!” He approached the steps and lifted his crutch by it’s worn handle.  The rap of wooden shaft on oaken door echoed throughout the open yard.  Wind whistled through the inlets flicking torch light across his face.  Hardly time for supper and it was near black as night.  “Open the door you lazy bastard.  Storms coming and I ain’t fixing to get my bum leg wet.”

The door creaked open.  A silhouette of a large man was cast against the far wall by the light of a roaring fire in the fire place.  Orten, with his back turned, was heading away from the open door back towards the fire place.  The distinct smell of burning pine wood permeated the room.  “I should strangle you.”  His threat didn’t seem to register with Gurley at all.

“But who would dance a little hobbled jig for you then?  What laughter you would miss.”  A smirk crossed Gurley’s face.  “And what of mother.  What would she think?”

“We may share a mother, but do not mistake us as family.”  The tone this time seemed to catch Gurley’s attention.  Do not mistake us as family.  Gurley had heard this enough to know something was wrong.  With the aid of his crutch, Gurley shuffled over to a chair at the dinner table.  The scraps of a forgotten meal lay across from him.  Reaching for it, he knocked a silver goblet over.  Left over wine spilled between the cracks of the table and a short roll later, a clanging rang across the room.  

Orten was on Gurley before the last bounce of the goblet.  His hands clasped around Gurley’s neck like a shackle on a prisoner’s ankle; hard enough to prevent escape but loose enough to be a firm reminder of imprisonment.  Orten’s tangled auburn hair fell free from his shoulders and brushed it’s way across Gurley’s face.  The smell of smoke trapped in countless clusters of ragged hair invaded Gurley’s nostrils and a burning sensation chaffed at his collar.

“You bloody fool.”

Gurley saw the ground before he felt it.  Orten had tossed him aside with ease.

“This is not your fault.  Excuse my anger.”  Orten didn’t look forgiving as he hefted the table and slammed it back to the ground sending cutlery bouncing off the stone floor.  Wisps of smoke rose from the tables edge.  “As if it wasn’t enough to suffer the insolence of this new Wind Lord, this Enlil, and his attempt to foul my one luxury in this forsaken by the gods hole, they send this sodden fucker, this, this Thunderer, here with his storm whores.  This foolish king knows not what he is dealing with.”

Orten paced hastely from wall to wall while Gurley recovered enough strength to begin the clean up.  It wasn’t long before the table was back as it was.  With care, Gurley worked his way through the left overs once again.  Hard rain began to drive against the wooden shutters drawn tightly closed across the windows.  A cold dampness crept throughout the room.  Minutes passed into a silent hour before Orten spoke again.

“Get Toots and Jacco to the stable yard and prepare horses for the rest of the boys.”  Orten’s tone was still serious causing Gurley to jump, as best as a cripple could jump.  Orten watched as Gurley fumbled for his crutch.  “We are going to ride out during this storm.”

Bum legs going to get wet after-all Gurley thought as he headed for the door. Halfway there he turned.  “Jacco won’t like this.”  Gurley put a concerned face on.  Orten furled his brow and looked down Gurley’s lanky frame.  “Not riding out in the storm, but the...”  Gurley stuttered.  “Me telling him whats to do and all.”

“That whore son should of thought of that before threatening mother.”

“He did not mean it.  Jacco needs you.  He would never dare touch mother.”

“The boys do not jape about mother.  That bitch is mine and mine alone to curse.  Make sure the boys understand this.”  Orten dismissed him with a wave.

It took longer than expected to reach the bottom of the steps to the yard.  Puddles sprang up in every wind worn crevice, corner, and foothold.  Castle Black was not built with cripples in mind, let alone for cripples tumbling their way through a torrential downpour.  A couple more awkward hops and Gurley reached the door to the lower keep.  A wooden rail aided his decent into the torch-lit room below.

Seated closest the door was Jacco, slant-eyed and olive skinned.  Jacco’s black hair lay taught against his scalp, pulled into an ornamental horn of sorts.  Gurley eyed him uneasily as he took a seat on the bench opposite. He tapped a wooden spoon on the table top.

“Orten says we riding.  Wants you Toots to go get the horses.”  Gurley pointed across the room to a pot bellied man hunched over a half-butchered hog.   The big man laughed.

“Picked a fine time, seeing as how we just caught this hog scrounging the pile below the walls.”  Toots spat on the floor as he spoke.  “Send for the stable hands.  That fat ben ain’t making me into no stable boy.  I cook, he eats.”  Ben.  As if bastard wasn’t harsh enough, to use the slang term for it where word may make trickle back to Orten was a bold statement.  The eastlanders had taken to calling Orten Fareen by this term.  Orten Ben Fareen, the bastard son they said, often dragging out the ben in before pausing after his name.  

“Ain’t my choice.  Orten wants you Toots.  And... “ Gurley turned towards the door to where Jacco sat.  “You too Jacco.  Says both of ya needs to get the horses ready.”

“Ten brother best come down and stit in my dinner bowl if he tinks I’m readying horses for tis fat ass.”  Jacco drawled the h’s as he spoke.  Gurley knew he would not dare call Orten a brother of Gurley in Orten’s presence.  The boys had clearly grown mad over this trouble with mother.  Not that years of imprisonment in Castle Black had helped.  Gurley started looking for a graceful exit.

However, before he could find one the door came crashing open.  Rain bit into the dry cellar air.  Orten’s large frame filled the door way, his blood-red studded leather armor drawing a stark contrast to the pale sandstone steps behind.

“Boys.”  Orten said with a nod of his head.  “We ride.”  

Gurley nearly fell off the back of his bench, but he steadied himself on his crutch as Orten strode across the room.  Orten’s long strides eclipsed the stone tiles beneath his padded boots.  The sweet smell of freshly oiled leather lingered in his wake and mixed with Orten’s distinctive smokey scent.  Orten approached the table with the butchered hog, a half dozen pairs of wondering eyes following his every move.

“Toots, I’m sorry for this son.”  With a resounding thud, Orten grabbed Toots square in the chest.  Lines of smoldering smoke rose from between the two as Toots large, wobbly frame stumbled backwards pulling Orten across the butcher’s table.  Toots, caught by surprise, failed to struggle.  Raw pig meat sizzled as it fell into the cooking fires.  The dagger was nearly invisible as it swept through Toots’ side.  The fat cook faltered, slumped, and with a firm shove from Orten, joined the pig meat in the fire.

“No one can know of our exit.  Toots fat arse wouldn’t make it a league outside of the castle without killing a horse so its best he cooks here with that pig of his.  If I deem that any of you boys can’t keep pace, you will meet a similar fate.”  Orten was dead calm.  He leveled his gaze towards the seat nearest the door.  “Jacco get the fucking horses while I drop my trousers to take that shit you spoke of.”  The room erupted.

Word count: 2764

Tuesday, November 01, 2011

NaNo WriMo Day 1: The Arrival

Chapter 1: The Arrival

Death sat as a thick fog before Castle Black. Bodies sprawled in contorted positions formed a patchwork base from which descriptive dark-stone castle walls stretched towards the sky. The corner towers: silent sentinels mirroring in shadow the stained ground below. Neither side paid proper tribute to the dead. Instead, all manner of opportunistic beast had taken to the task. The stench kept patrols from the precipitous battlements while cliff-side updrafts gave little reprieve to those buildings hugging the eastern walls.

Tucked away towards the beach and out of site of Castle Black, the Eastern Army’s camp sat idle in the midday sun. The only stir of external activity came from the northern approach as a single cart rumbled into camp. The music of iron on anvil wallowed out deep from within the camp. Ka tink!

Enlil woke unto a cold sweat. Ka tink! The soft rap of metal sung in the air as he stumbled to his feet. Ka tink! With fumbling hands he reached out for clothing only to find his padded, lizard-skin jerkin discarded at the foot of the cot. Thrinnnnnnnnk, a glancing blow rattled off the anvil. The extra sheeting within the tent forced him to guess at the time of day. As he kicked at the closest tent flap, beaded streams of light filtered in.

Ka tink!

Enlil slipped into a pair of worn sandles. Curious, he looked down. His toes felt bunched. Were these leather even his? Three months, as many men had occupied this tent. He wiped his brow tucking dusty brown hair behind his ears. He wondered how long he had slept, but before he could ascertain the answer, his awaking misery was interrupted.

A voice struck through the folds of Enlil’s tent. “The Fravashi have arrived.”

“Finally.” answered Enlil as he emerged from the tent, half-dressed. Light flooded his vision. Ka tink! He carried the jerkin to his side. His paid man, Govad, stood before him, six women in his wake. Enlil, startled and adjusting to the overbearing sun, threw the jerkin over his bare chest.

It was said the Fravashi were risen spirits of some sorry wenches drowned at sea, ritualized and worshiped as near-gods. To Enlil, they were tools, a hammer to apply to raw steel, and only women. He had only recently learned of the presence of Fravashi within the Key, a small strip of land connecting Alb to the north with Reichland to the south.

“Welcome ladies.” The greeting was flat. Ka tink! Enlil felt uneasy. “I hope you are here to put an end to this mess. My predecessors may have used this post as a farce; pig dancing with that bastard Orten Ben Fareen.” Thrinnnnk! Another glancing blow trebled off the anvil. Enlil paused. The name grated across his tongue. “But I intend no such dishonor during my service here. Unfortunately, the bastard is too well supplied from ships anchoring to the cliff-side and winching up supplies. With no support from the King’s navy and lacking material support, I’m at a stand still.”

Stand still was Enlil’s assessment of the situation. He had been assigned to a post that had fallen to a rotation of Wind Captain status-seekers. Political house brats seeking recognition and foraging for placement within the King’s army proper. The Reichland forces to the south and the threat of the King’s justice to the north held Castle Black in a vice-like grip. A safe post for doing nothing.

From scattered notes and orders left to him, Enlil could only discern that Castle Black was meant to be kept isolated. Overland transport to the castle was closed off from the north by the camp and control of the port within the bay. However, the series of pulleys and winches on the cliff laughed at the Eastern Army every time another barrel or crate was hauled over the castle walls. A failure upon which Enlil felt he could improve.

Prior to the arrival of the Fravashi, Enlil made use of his month old post and ordered a minor siege encampment below Castle Black’s undefended eastern walls, closest the cliffs: a gamble to weaken the spiderweb of pulleys and ropes on the cliff’s side.

At first, the siege encampment seemed to amuse Orten. Enlil caught glimpses of him on the castle walls, his laughter bellowing as he watched catch poles reach out for hanging lines. However, it was not long before Orten’s mounted cavalry launched a counter from the castle gates, splitting Enlil’s siege force. Enlil retreated with the main force while the cavalry slaughtered the remainder: soldiers armed with massive catch poles and ladders. Enlil realized in that moment that there was more to Castle Black than just a mocking winch and pulley system on the cliff side. The split took precision and experienced cavalry, two things requiring more than just a winch or pulley strung across a few rocks.

Enlil had washed away the defeat with ale. His mind lingered on the events since. Military supplies had languished and respect dissipated. Drinks and frequent trips to Gray Court had taken their place. Command became simpler. Enlil began to understood his predecessors. However, the presence of the Fravashi had sparked a bit of motivation.

He had awaited Govad’s return with the Fravashi, but admittedly knew little of their ways. His knowledge was limited to battlefield tales and training texts. The basics: where the Fravashi went, storms followed. Or was it where the storms went, Fravashi followed? Were they glorified weather merchants predicting the next storm or something else? Something far more deadly?

Enlil brought his wandering attention back to the Fravashi as the six women spoke as one. “We follow our Storm. Six for one. One for six. We come today, not for you Captain, but for the justice sought by the Thunderer.”

Ka tink!

Had he asked them a question or had they plucked his thoughts like some low hanging apple in an orchard. Enlil was agitated. “The Thunderer!? I am appointed by the Kings own hand...” He shuffled. No, not something to get into here, he thought to himself. “This is my post. I order you to finish what should have long been sorted. Take the cliff wall with your storms and wash their mocking contraptions into the sea.”

“You would be well served to mind your thoughts Captain,” the six women stated, as one.

Ka tink!

Tink!

The iron blows roared suddenly and Enlil found himself on his knees, hands crashing to the ground. Ka tink! The sound became deafening. Enlil’s eyes rolled forcibly back into his head. He reached out. Govad felt no impulse to aid his liege as his luxury of traveling with the six women had afforded him a front seat to far worse from the hands of the Fravashi.

Ka tink!

Across the bay Govad could see menacing clouds gathering above a curtain of gray. The waves lapping against the nearest dock jumped. The lone island at the bay’s inlet disappeared within the curtain as swirling winds picked up dust around the camp. The jangling of metal tools and the pothering of tent flaps could be heard as the smith closed up shop. The afternoon grew dark.

Word count: 1066

Working DOTA 2 Beta Survey Link

If you recieved an email from Valve in regards to the DOTA 2 beta and that you needed to take a survey and the provided link did not work, it is because they didn't wrap it in proper HTML tags in the email.

Here is a working link: Dota 2 Survey

*Make sure you have Steam running first and that you have updated to the most recent client version.

The email from Valve would have been something like:
You recently indicated you want to play Dota2. Before we send the first batch of invites we need to collect a little more information from you about your level of gaming experience and your gaming rig.

To begin the survey go to the machine on which you intend to play Dota2, start Steam and click this link: steam://takesurvey/1/ (if you haven't restarted your Steam client for a few days, you might need to do that before clicking that link).

To install Steam go to http://www.steampowered.com/about

Thank you
The Dota2 Team

Sunday, October 30, 2011

My hypocritical copy of Battlefield 3

Fuck it, I bought Battlefield 3.  Too many friends are dieing on the field of battle for me to ignore it any longer. 

Bonus: here is a picture of my hypocrtical copy.

Saturday, October 29, 2011

Mobile gaming: perfect example of free 2 play gone WRONG

Free 2 Play /wink
Back when I fought against the free 2 play (F2P) movement for PC gaming it was because I was worried about quantity outpacing quality.  The PC F2P scene fortunately turned the corner towards quality, but another market, mobile gaming, has turned into a classic quantity over quality scenario.  The majority of F2P games for my Android phone are nigh impossible to play due to spam advertising and required micro-transactions.  Most free apps couldn't even be considered legitimate previews of the game and feel more like a mugger trying to get at my wallet.  Mobile gaming makes even the worst offenders in the PC F2P movement look like saints.  If people were up in arms about something like Allods Online, then they'd be stroking out over the state of F2P mobile gaming.

The unfortunate reality is that F2P games on mobile are far more successful through spam advertising and micro-transactions.  The developer ends up making more with these methods than with one-time purchases.  This is mostly because the pricing model for mobile apps is in the basement and if an app is greater than a couple dollars, it is doomed.

I understand developers need to make money and for the mobile space it's easier to follow the trend instead of making a statement with a paid-for only app.  The problem is that both advertising and micro-transactions directly conflict with gaming on a mobile device.  Think of the size of mobile screens and almost always having to reserve space for an advertisement banner.  It is flat out ridiculous in most cases and when that accidental click of an advertisement occurs the player is usually dropped from the game completely.  To note, some games are able to do advertising in a responsible way (like in between turns in Wordfeud FREE).

Secondly, mobile gaming is about quick access and simpler mechanics (which doesn't mean worse games).   The in-app micro-transactions conflict with both of these.  Nothing kills a game worse than spending the first five minutes finding out you really need to spend 99 cents to unlock something to make the game actually playable.  Then another five minutes is spent figuring out which payment service the game is using and by the time it rolls around to game time the player is ready to move on to something else.  Contributing to this further is again the screen size on mobile devices.  Pages for the in-app payments have to almost always be seperate screens, further pulling players away from the game.

These are all reasons as to why I was very happy to read this article and see Rockstar talk about how they are going into mobile to deliver quality games and not just to make money:
Besides, individual markets and platforms aren't something that seems to greatly interest Houser in the first place. "This is my personal opinion, but I think a lot of people in the general mobile industry are more focused on making money than making good products," he commented. "We're a business, too --we have to think about how to build revenue and we value the knowledge you need for that, but we want to conduct business with superior products. Focusing on nothing but business is depressing to me; it's boring. I want people to understand that we make games for more than just to make money."
I believe mobile gaming is going through growing pains and as we see more big developers like Rockstar step in with true, quality games aimed at core gamers we'll see a reduction in the downward spiral of game pricing and F2P mechancis.  The current situation is not sustainable.  Only so much shovelware can exist before the market crashes.  History has taught us this.

Friday, October 28, 2011

Android Game Review: Fortunes of War

Fortunes of War is an asynchronous card game similar to the best-selling Dominion card game. It pits two (or more) players against each other in a game where cards are purchased from a “card market” and then played in turns. Along with a starting deck, cards purchased from the market and wounds received from in-game actions make up a players deck. A game is over when three separate cards become sold out in the market. There is no building of decks before hand and as far as I can tell, the cards available in the market each game are random (except single-player campaign missions which feature the same card set).

The game is a solid time waster and deep enough to provide committed players a long term experience. The fact there is no deck building reduces the barrier to entry for new players, but by no means does it mean the game is easy to pick up. At first look, Fortunes of War is confusing. It will take a new player some time, and really reading up on the tutorial, to get a feel for the game. From there it takes several games to understand how to be competitive.

The game features single-player and multiplayer. I found the single-player fairly difficult, at least in the free version. I eventually beat most of the available campaign missions, but it took dozens of tries. The biggest problem is that the player faces off against multiple computer opponents in most of the missions and those computer opponents are all on one team. This means attacks against the player do not also affect the enemy’s companions (unless the card specifically states it affects all players). The player is often in 3 vs 1 or 2 vs 1 situations which becomes a significant challenge, but I still found myself working to beat the campaign missions over and over. There is a certain addictive, puzzle-solving quality it.

In multiplayer the issue is removed as there are no teams. Every player is out for themselves. I played the free version only, so my multiplayer options were limited and I often failed to find any opponents online via the random start feature. Fortunately there is an option to fill in empty spots with computer opponents.

Overall I was impressed with the game. For the single player experience I would highly recommend the free app to any experienced board or card gamer. It offers a fantastic challenge and if the player likes, there is more single player content in the paid version. The lack of players in multiplayer for the free version made me question whether the paid version would be worth it. If more players or better options to connect players ever become available in the free version, I may look back into playing this game and maybe getting the paid version. There just wasn’t enough multiplayer experience in the free version to hook me.

The free version is available here. The paid version is $2.99 and available here.

Thursday, October 27, 2011

The BIG Star Wars The Old Republic post


The Old Republic

Keen mentioned on his blog that no one in the authorized press seems to be taking a stand with the partial lifting of the NDA for Star Wars: The Old Republic.  Well Keen, let me step in here and muddy the waters.  Star Wars: The Old Republic will be the largest disaster in gaming history, but Bioware says I can’t talk about the details.
My original plan for this post was to take the official press impressions of the beta and review them. The whole "review the reviewers" and "read between the lines" type of criticism I like to get into. Unfortunately the hawks at Bioware were on my tweet to Keen in a heartbeat and to my astonishment, before looking into what I was actually going to post about, they informed me I wasn't allowed to talk. Of course I tweeted furiously that they have no say in whether I cover the press previews in a blog post.
In turn I was basically called a filthy NDA-breaking blogger who "didn't care". Sadly, I do care or well I did care.  Instead of getting into some petty "you're talking about the previews, but we know you're really talking about your beta testing" argument, I'm just not going to talk about the game. In fact, this is last post that will ever mention the title on this blog. It will be the Brett Favre of /r/nfl and henceforth be known as "the game that shall not be named".
As for my original, long-winded post about the game?  All you need to know is that the game is under tight NDA wraps with less than two months until launch.

There are wins and then there are WINS

Complete domination in a game of Dominion in League of Legends. ROFL stomped their entire team with Fiddlesticks.

Wednesday, October 26, 2011

Hypocritical on Battlefield 3, Origin, digital distribution

I have drawn a line in the sand. I am a Steam user and I want my fucking games on Steam. Publishers should come to me, the consumer. I, the consumer, should not have to go to them. I have serious problems with Origin (and Battle.net and Steam for that matter). I DO NOT want exclusive digital distribution platforms. However, I am an avid PC gamer; a very hypocritical and easily fooled by “oh shiny” gamer at that.
This brings me to my current dilemma. I’ve all but said that I refuse to accept Origin and EA locking their flagship games into the platform. Especially because I own a half dozen of their other games on Steam and I really like Steam as my digital distribution platform. I’m disappointed that Valve and EA can’t work out their differences.

The EA vs Valve spat was not terribly unexpected. This has been playing out in the movie/TV streaming market for years already. The content providers are unwilling to sell the rights to their prime content to players such as Netflix or Amazon. Netflix and Amazon then get stuck with the re-runs and B rate stuff. The content providers meanwhile are wising up to the fact they can just as easily distribute their own digital content and just like hardcore game fans, the content fans will come to them.

The content I’m interested in is Battlefield 3. I’ve played and paid for all but two PC Battlefield titles to date. I loved the last two iterations: Heroes and Bad Company 2. I’ve always picked the Battlefield series over the likes of Call of Duty or Counterstrike. Battlefield games have always given me, the very unskilled twitch player, an excellent chance to thrive in the not-focused-just-on-shooting aspects. I played one hell of a medic in Battlefield 2.

I’ve been sitting around today watching videos such as the one at the end of this post and I’m absolutely drooling at the footage. Battlefield 3 is exactly the type of game I want. It’s an upgrade of Bad Company 2 and flat-out impressive. And I’m missing out on it because of some silly line I drew in the sand.

The problem is: can I really by the hypocrite? Again? My mind says no, but my heart (ha!) says “who gives a fuck?”. So this is me signing off, unsure what I’m going to do. In the mean time, I need to stop watching videos.



Du du, du, dun duh. Du du, du, dun duh.