Thursday, June 20, 2024

Not Pax Dei's Day

 Pax Dei launched into early access with a whimper.  Reviews are mixed and the Steam charts are mediocre compared to other meteoric early access releases this year.  Content creator reactions are tepid.  Jay Oddity summed it up best in his first impressions video when he commented that the game is like a sandbox without any toys.

Steam charts for the early access launch of Pax Dei
Not bad.  Not good.  Pax Dei hitting 11,531 peak concurrent players in a year where we've seen multiple games in the survival/crafting genre hit 100,000+.
 

 This wasn't too unexpected.  My own feedback after the last alpha test was that there wasn't much to the game other than long crafting grinds and combat so bad you may as well not call it a combat system.  In more recent comments on Blue Sky I mentioned the game had at most a week of content (maybe more since they stuck with the time gated crafting progression from the last alpha).

 I don't want the game to fail.  I want an MMO at some point that does the things that Pax Dei says it will do.  I am also a supporter of games coming to early access as I'd rather play a game and see it evolve than to not be playing.  However, you have to have more than an barren sandbox as Pax Dei does currently.

 For what it's worth; I have no intent to play Pax Dei at this point.


No comments:

Post a Comment

Join the conversation; leave a comment!