Call of the Showcase!
theHunter: Call of the Wild (don't worry I get confused to on what part comes first; theHunter or the CotW) has released it's Showcase Update. I enjoy this game but don't follow it closely. What I wanted to check out with this update were a) the free trophy lodge, b) gear load outs, and c) the change to spook range. So I jumped in and shot some animals.
Promo image for the new lodge |
I already owned a lodge (which I bought as an add on) so the lodge system was not new to me. I am glad to see that they've added a free lodge because it's a great part of the game that every player should get a chance at without having to buy extra. While I don't make my lodge public it is fun to browse through my lodge every time I revisit the game (and this is a regular on my "return to" list).
I jumped in and checked out the lodge and the free lodge is amazing. Forget for a moment the trophy slots and just the visuals (see the promo screenshot above) of this lodge are spectacular. It feels like the quintessential hunting lodge: rustic, wood everywhere, and all the accessories. I loved it so much I had to grab a trophy from my main lodge and slap it over the fireplace.
My trophy moose in the new lodge |
Next on the list to check out was gear load outs.
Spend less time prepping and more time hunting with Loadouts
Shorten the time between hunts by saving your favorite configurations of weapons and equipment into different loadouts. You can switch between them at any time by heading to your nearest Cache.
I will admit my interest was influenced by the drama from New World over gear sets coming in the New World March update. Combine that with Ashes of Creation recently talking about user interface and gear sets as part of the interface and it seems like gear sets are all the rage in my gaming circle.
Load outs (yes with a space; what the bleep is the problem with these devs and using spaces properly... the SPACE Hunter.... load SPACE outs) are a great addition to theHunter. I will admit that I have never sang the praises of the UI in theHunter; getting gear from storage and into your inventory is a nightmare at times. I can't tell you how many times I've gone into the field without the right ammo, guns, or accessories.
Players get 5 load outs to start and 5 more can be unlocked for a total of 10. This feels like the right number for the way the game is designed. The average hunter needs load outs for small, medium, and large game animals so 3 was the minimum. Throw in that most folks like to dabble with bow and then most of us have our "fun" load out (like black powder) and five meets most players at how they play the game. *cough* New World developers can take note on this front *cough*
Lastly the spook range changes
The distances at which animals will spook when hearing gunshots have been adjusted.
Not a lot of detail to go on. After reviewing the community feedback it seems like the range is shorter (i.e. less likely to spook). I nabbed about five harvests when I played earlier and it did seem like nearby members of the same herd were less likely to bolt when you nabbed their friend. I could not tell if I was spooking them less by my movement but I am also lazy and sprint/4-wheel all over the place.
Jumping back in and stalking some animals reminded me how much I enjoy this game. The visuals are great and the hunting balances perfectly between realism and arcade. I've bought quite a few add-ons now for the game but I feel like I've gotten more than my money's worth from every one. If you haven't tried the game out I'd highly recommend it!
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